Kickstarter has, without a doubt, become one of the most powerful crowd funding tools on the internet. Prior to that developers were forced to deal with the constraints of working with publishers or in a AAA company. For instance, how your Mega Man Legends 3 project was cancelled three years ago. Keiji Inafune, who was leading the project, at the time was faced with the dilemma of convincing the higher-ups of your company that there is value in producing a sequel to this cult classic series. "There is a fan base" he probably pleaded but your management team didn't see it. So instead you a prototype
was announced that would be co-developed by fans to test the waters. This prototype
would then be sold for $5 on the 3DS Nintendo eShop and the overall sale would determine whether or not you should continue developing the game. Unfortunately you did not release the Mega Man Legends 3 -Prototype- (even though it was completed) and the game's cancellation was followed soon after. It seems your management team strongly believed that no one would buy Mega Man Legends 3 or invest in Mega Man period.
Three years later, fans have proved you wrong.
Why Kickstarter and why now?
There's nothing embarrassing about using Kickstarter, even if you are a AAA company. Studios such as Double Fine and Wayforward have already begun using it. Heck, because you're Capcom, people would feel more assured that the final product will turn up well as opposed to giving their cash to someone they barely heard off.
It would prove once and for all that Mega Man Legends does have a strong following
Lots of people make the general assumption that Legends is a very niche chapter in the Mega Man franchise. I don't really believe that. Especially with so many fans asking for a revival. Thinking back when Mega Man Universe was cancelled no one was really beat up about it because fans knew they were getting something better—Legends 3. But when you cancelled that all hell broke lose. You received multiple letters, emails, petitions, protests, videos, and fan requests to bring the game back. That's because people wanted this game and still do. With Kickstarter people will finally pay with their wallets rather than with their mouth. I also believe that Kickstarter is the best way of making a niche audience grow bigger via social media buzz etc.
Mighty No. 9's success finally showed the world that people love Mega Man and will be willing to pay serious cash to play his games again. It's a well known brand that's as recognizable as Sonic or even Mario. And while yes, Mega Man Legends is different, it also has a strong cult following, one that deserves recognition for all their years of waiting and perseverance. Look, we get it. This Mighty No.9 is probably putting a lot of pressure (now that people want a new Mega Man game) and you don't feel comfortable investing in a game that could fail but that's why Kickstarter exists. To share that pressure with fans and gamers.
You can't bring back the devroom? that's fine. Can't get make a retail copy? PC only? Those are fine too. The bottom line is we will be able to estimate all that with Kickstarter. Plus, it will finally let us know once and for all if the Legends fanbase is strong enough
With that said, please, Capcom. We want to play Mega Man Legends 3. We love that universe, we love those characters, and we love exploring those ruins. It's a game series like no other Mega Man game and sadly only got 2 chapters and a spin off. It deserves more and, hey, since it takes place so far in the future so you can link it to the other Mega Man series. Go nuts! We know you still got talent and now you have Kickstarter as your new tool. Oh and please don't think that Mighty No. 9 is a Mega Man replacement. In fact this is your opportunity to make a difference. It's possible so make it happen, please.
From a guy who wants Mega Man back from the moon,
Rashed - The Arab Gamer
This was an open letter to Capcom. Please feel free to share it and let them we still want Mega Man Legends 3. If you want to support the cause then please like this page.